Most Underrated Xbox Title of All Time!


advent_rising10 (1)Advent Rising!

System: Original Xbox

Price: Well when I bought it used it was $2

I remember when I first picked this game up for 2 dollars at a pawn shop in college. My friends and I came back from band practice (all music majors at the time) put it in the Xbox and sat back to see what a crappy game I’d purchased.

Immediately we were blown away by the composition of the music. I mean epic is basically the bare minimum for the term you’d have to use to describe it. It caught us so off guard we actually laughed.

This wasn’t what we expected.

STORYLINE

Almost immediately we were thrown into a new world where the stars were no longer the limits and humans were being sent out as ambassadors to meet an entire species that thought of them as holy creatures. Soon after they meet them, the aliens that want to destroy them attack their ship. The main character Gideon uses previously unknown psychic powers to help stop the attack and then he is sucked through a wormhole. That’s where the game really starts.

I’m big on character driven stories. I think everyone subconsciously is, I mean you can’t really care about what’s going on in a story if you don’t care about the characters. In advent rising they really push the dynamics between the characters. Gideon is the younger brother of a hot shot war hero. His brother basically gets him a job just off of his charisma and Gideon is left wondering if he is completely worthless. There are many other characters that add to the drama and feel of this game. Overall this storyline just gets 5 stars from me, this is what I love to see from my video games. Take it seriously, develop those characters and subplots!

Characters

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Gideon Wyeth (voiced by Will Friedle) — The main character of the game. He is a member of one of the last human outposts.
Ethan Wyeth — Gideon’s hotshot older brother. Because of his celebrity following the Independence Wars, he is assigned the role of pilot for the mission of first contact with the Aurelians. He used his connections to instate Gideon as his co-pilot.
Olivia Morgan (voiced by Vanessa Marshall) — Gideon’s fiancé, a scientist assigned to Luriam space station.
Marin Steel — A decorated pilot from the Independence Wars, she encounters Gideon as he attempts to escape Bahr Han on her ship. She is captured by the Seekers and unsuccessfully imprisoned on the island of Teran, having developed her own psychic powers.
Kelehm Farwaters (voiced by Dwight Schultz) — A ninth-tier Garhgon (an Aurelian religious caste), he has trained himself in the telekinetic arts. Kelehm belongs to “the old faith” which states that the discovery of humans is part of a prophecy and the Aurelians will gain greater psychic power through them.
Enorym Tenspur (voiced by Michael Bell) — Ally to Gideon and the most highly trained of the Aurelian elite fighters, Enorym serves as a commander of the elite Felidic warriors. Enorym leads an assault on a Seeker ship shortly after Gideon learns how to use his psychic powers.
Bud – A troublemaking Marine that starts a bar fight with Gideon and later challenges him and Ethan to a training match. After losing, Bud fires a blaster at Ethan. The player then has the choice of either using a stungun to disable Bud or picking up a blaster and killing him, which determines whether his squadmates help you or abandon you in a later gameplay segment.
K’Chell — A Seeker ambassador who interrupts the planetary ruling council and demands that the Aurelians hand over Gideon and Marin. When Kelehm refuses, K’Chell kills him, then escapes to the ansible to inform the Seeker armada.
Sevan — A council member on Aurelia, he leads a rebellion to give the humans to the Seekers and avoid retaliation. After staging a coup, he co-opts the council, gives Marin to the Seekers, and puts Enorym on trial for treason.
Banath — Originally serving as Enorym’s best warrior, he is revealed to be a double agent for Sevan. Having planted a Seeker ambush inside the ansible, Banath becomes visibly angry after Enorym orders him to escort Marin back to the Aurelian capital. He returns with a dropship manned by other rebels after giving Marin to the Seekers and announces his betrayal by killing one of Enorym’s warriors. Gideon kills Banath shortly after Enorym is put on trial.

GAMEPLAY

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As Gideon you’ll be able to utilize his kinetic abilities. One of my favorite parts of this game is the fact that he is just learning them. Now clearly this something many games use in order to make your character weaker in the beginning so the game will be harder. However in Advent rising they really mean he is LEARNING and he doesn’t stop ever. You get new and exciting moves and upgrades all the way through until the last stage. The greatest part of this game is they always throw something new at you and honestly its not even when one thing gets old, they just do it. Oh you’ve got a gun? Here take this Kinetic energy, oh you’ve got kinetic energy? How about SHOOTING FIREBALLS out of your hands? Oh I see you’ve got a Jeep- HOVER CRAFT!

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Pictured: The head developer

One of the more interesting parts of this game is the control system. They have made use of a “flick targeting” control system that utilizes the second joystick. It’s very cool once you get used to it. Basically you flick the stick in the direction of the offending enemy and all of your attacks then go directly to that foe. This really comes in handy as its a large cartoony looking world. A third person shooter like that would have been a hair pulling experience trying to aim.

The enemies are intelligent and vary in size and abilities. They all have several specialized attacks of their own. While one tries to over power you with its extra limbs, another might try to snipe you from a distance, while yet another will try and Rambo you with automatic weapons. All in all the controls and enemies you fight make for very exciting and fun game-play.

Here are the actual controls for the game.

GIDEON CONTROLS
Left Thumbstick Walk. Run. Click In to Toggle Crouch/Stand
Right Thumbstick Flick Targeting
A Button Jump. Pull Up From Hanging Position.
B Button Melee Attack
X Button Arm Left-Handed Weapon (Hold). Dodge From Hanging Position. Activate.
Y Button Arm Right-Handed Weapon (Hold). Reload Weapon.
White Button Throw Grenade. Toggle Grenade (Hold).
Black Button Select Alt Fire Mode (With Right or Left Trigger)
Left Trigger Fire Left-Handed Weapon
Right Trigger Fire Right-Handed Weapon
Combo #1 X + A = Charge Jump
Combo #2 Any Direction + X = Acrobatic Moves

Also there are vehicles! These are pretty cool
SCYTHE VEHICLE CONTROLS
Directional Pad Enter or Exit Driver Side (From the Left). Enter or Exit Turret Side (From the Right).
Left Thumbstick Up = Forward. Down = Reverse.
Right Thumbstick Turn Left/Right. Aim Turret Chain Gun.
A Button Jump
Right Trigger Turbo. Fire Turret Chain Gun.

SHIPS/SHUTTLES CONTROLS
Left Thumbstick Forward = Thrusters. Down = Slow.
Right Thumbstick Steering
Right Trigger Thrusters

ANTI-AIRCRAFT TURRET CONTROLS
Right Thumbstick Aim
X Button Activate/Release
Right Trigger Fire

GRAPHICS

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Now the graphics are the only reason why any one would ever doubt this game. The director made the choice to have elongated limbs which made them look more like comic book characters. This is an artist’s choice, however it gave them a weird gangly look (the game was originally supposed to be a comic book which may explain why he wanted this so badly). The frame rate does lag in certain areas doing certain things, however it is never enough to detract from the game as a whole. Plus I mean look at it! It still looks AMAZING for an original Xbox game. It plays well and by well I mean its extremely exciting.

Music

Ok I have to come back to this music because…well it’s part of me! I love music and truthfully a game with poorly composed music will make me put it down just as quickly as bad graphics.

But here are two examples of the total and complete epicness of the music for this game.

Here’s another one which is used a few times during boss battles but they have more themes as well.

The music was composed by Emmanuel Fratianni and Michael Richard Plowman and performed by Laurie Robinson and Tommy Tallarico. Here’s the list of songs for the entire soundtrack.

Advent Rising Original Soundtrack (57:21)
No. Title Length
1. “Muse” 3:08
2. “Poeta” 3:36
3. “Bounty Hunter” 3:05
4. “Aurelia” 3:03
5. “Greater Lights (feat. Charlotte Martin)” 3:52
6. “Glorious Human” 1:46
7. “Stolen Transport” 2:15
8. “Canyon Encounter” 2:04
9. “The Rise Of Aurelia” 2:01
10. “Edumeas Last Stand” 2:04
11. “Aurelian Conflict” 2:04
12. “The Aurelian Movement” 2:21
13. “Luriam Down” 1:04
14. “The Human Movement” 2:09
15. “Human Demise” 1:35
16. “Seeker Assault” 2:05
17. “Midst Of The N’Kul” 0:34

18. “Seeker Horde” 1:04

19. “Fiery Arrival On Aurelia” 0:55
20. “Power Within” 2:11
21. “Fortified Strength” 1:01
22. “Mastery Of Self” 2:20
23. “Return To Humanity” 2:16
24. “The Seeker Movement” 2:09
25. “Seeker Unrest” 2:05
26. “Conquest” 0:36
27. “Greater Lights (Jay-J’s Shifted UP Mix)” 3:58

WHY ISN’T THIS GAME HAILED AS AWESOME?

Well apparently there was a terrible marketing strategy of people being able to win one million dollars if they were able to decipher secret messages in the games various levels. Due to issues with security they had to shut down the contest which cost them quite a lot of money and advertisement. Also the first reviews for this game were way off, giving them five out of ten. Later they went back and fixed that with reviews like 8 out of ten or 7.8 out of 10 (IGN). Without advertising its hard to really get as big as you should be able to. However there is a core community online that knows about this game and they LOVE it. Its getting bigger and bigger by word of mouth, unfortunately it may be a little late for the company that produced it. However there are sites and Facebook pages online dedicated to this game and to creating a sequel.

SEQUEL

Will there be one? Who knows, it’s one of those things, teased forever but it’s anybody’s guess. Some things weren’t meant for sequels (Hangover I’m looking at you). However this game clearly was written to be given at least two more entries. Especially taking into account the terrific ending that happens AFTER the credits. Oh and that’s not just a cutscene there is GAMEPLAY after the credits. Yeah I had walked away (like a BOSS) after thinking I had beaten one of the best games ever made.

My face when I saw what was going on.

Suffice to say that last part was the icing on the cake. I mean that really let me know how much one, they respected this genre, and two knew about cinematic qualities being infused with video games. It was an amazing teaser for the next game which unfortunately never came out. Yet there are still those who are pushing for it.

On the plus side they have produced a line of comic books that I haven’t read but apparently they follow up so if you want to check those out here.

RATING

5_Star

If you couldn’t already tell this is getting five out of five stars. The story is excellent, the music is amazing, the gameplay is exciting, fun and always advancing. It does a great job in making you feel what Gideon is feeling and all of these things merge together at the end to make one amazing experience.  The replay value is VERY high on this as they’ve included a way to upgrade different abilities. Also if its ever NOT fun to dive through the air and force blast an enemy into a lake of lava please stop the planet because I’ll be getting off.

So the bottom line is, if you haven’t gone out and purchased this game, do it. Seriously it’s like 2 bucks and an original Xbox is like 30 bucks now(because its not backwards compatible sucks I know.)

Thanks for reading everyone! I’ll keep  you up to date with new Xbox One news as well as PS4 news when they start delivering it. As always I’ll be bringing you old school reviews!

Thanks Again!

Sincerely

Brian Bell-Wiseguy Industries

Spielberg and Halo, sounds promising but will it work?

halo live action

Long ago when I t’was but a child, a game emerged from the darkness that changed First person shooters forever. That game was Halo, and almost as long as its been out, there have been rumors about its first foray onto the big screen. First Peter Jackson signed on then off again, no wait on again! Then back off and the project labored in development hell and fans around the world screamed and shook their fists at the moon, or maybe that was just me.

Anyway video games to movies usually end one of two ways, terrible for the fans or terrible in general. Resident Evil is a good example, I challenge you to show me at this point, any connection to the game’s plot at all. I won’t wait because it’s not there. They completely overhauled it into an apocalyptic zombie fest which isn’t bad but it definitely isn’t a reflection on the survival horror game I came to love that had you constantly searching for ammo.

Street fighter legend of Chun-Li made me literally hate Chun-Li, I honestly haven’t played as her on Street fighter since then. It was such a bad movie (as was the first street fighter) that it may have negatively impacted sales of the video game.

What usually happens is the production companies see the video game industry as a comical thing. They don’t respect the genre and see it as a cheap way to make money, so they go cheap on it. They don’t get the best producers, they get the writers that have never proven themselves in an action genre. I.E The writers for the Tekken movie had people that only wrote dramatic films which led to over developed characters, not enough action, and a storyline that never quite got fulfilled.

However with all of these things in mind Microsoft would not allow that to happen to the child it stole from Apple(c’mon people look its right here). They have now enlisted Steven Spielberg to Executive Produce a Halo television series for Xbox Live gold members.

Now here’s the problem…A TELEVISION SERIES. Halo is far to epic in reach and scope to be confined to the small screen. Honestly I don’t know if I want to see the Master Chief every week anyway. He lacks the character to be seen repeatedly in this sense. In fact the most interesting dynamic in the entire game is his relationship with Cortana, the computer that is far more human than he is.

“For me, the ‘Halo’ universe is an amazing opportunity to be at the intersection where technology and storytelling meet,” Spielberg said.

I just don’t know on the one hand it’s Spielberg, coming off of Lincoln I’m sure he’s just itching for some sci-fi epic goodness. On the other hand a television series with characters that are basically reasons for the Master Chief to blow things up in awesome ways just seems, unreasonable. Now I know as a quasi-nerd I should go by the “in Spielberg we trust” rule but for me its doubly rough to take the fact that a feature length live action film probably won’t be made, and also that Halo will be basically an experimental project for the Xbox1’s crossover capabilities and appeal.

Hopefully it will be as awesome as it’s potential but that will be seen in the months to come. Until then I’ll keep holding out for a Gears of War movie. Maybe they’ll wait a year or so and I’ll be able to direct that. You never know!

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Thanks for reading.

Sincerely,

Brian Bell-Wiseguy Industries